11/29/2023 0 Comments Persona 4 golden dungeons![]() Floors 4-6 have a bright, cheery yellow theme, giving it the feel of midday. From floors 1-3, the fog has a pale blue color, giving the feeling of dawn. Heaven's color scheme changes depending on the floor. Upon her defeat, she admits that her younger sister once told her she wished to leave the Velvet Room in order to find a permanent solution to the death of a young man who sacrificed his soul to save humanity. This is also the place where Margaret challenges the team to a fight in order to understand the true meaning of life. Eventually it draws in the Shadows lurking inside Heaven, forming Kunino-sagiri. However, this only reinforced his self-image as a secret hero and savior of Inaba, and eventually breaks his mind so that his Shadow can completely take over his body without materializing itself outside. He believes that his actions 'saved' those he threw into the TV, not realizing the only thing that saved those he threw in is the actions of the protagonist's team. ![]() The story-wise boss of the dungeon is Kunino-sagiri, a manifestation of Namatame's messiah complex. Moreover, from this point onward in the original version of Persona 4, the Justice, Hierophant and Hermit Social Links (if it is lower than Rank 5 for the latter) will be unavailable to advance for the remainder of the game, although in Persona 4 Golden, the aformentioned Social Links will be unavailable to advance until after the New Year's Day event. The protagonist cannot advance any of the Investigation Team members' Social Links while Nanako is still detained in Heaven. The name 'Heaven' symbolizes Nanako's belief that her late mother ascended to Heaven, as well as Namatame's personal delusions about the reality of the Midnight Channel - a safe place for those who appear on the Midnight Channel. The surroundings reflect the innocence within Nanako's heart, and perhaps the good intentions of Namatame's twisted nature. In contrast to the other Midnight Channel dungeons, Heaven bears the distinction of being the only dungeon sporting bright colors and dream-like surroundings, as well as a melancholic vocal theme. But her voice is almost always drowned out by Namatame's desire to live peacefully with Mayumi Yamano and his belief that the Midnight Channel is a sanctuary against the harshness of reality is heard several times. Inside the dungeon Nanako's inner loneliness and attempts to be strong manifest through her voice. In order to escape Dojima's pursuit, he follows Nanako into the Midnight Channel, believing it to be the 'sanctuary' he's been using to 'save' people throughout the game.Īfter being thrown into the Midnight Channel, Nanako's hidden longing for her dead mother (Chisato Dojima) manifests itself as Heaven, though the dungeon is also colored by Namatame's Messiah complex. Nanako is soon kidnapped by Taro Namatame and thrown into the TV world via the television Namatame keeps in his delivery truck. After Dojima finds the second threatening letter, he detains the protagonist in the police station, leaving Nanako home alone. However, the prominent side of Heaven is the reality within the Midnight Channel created by Nanako Dojima. Walking into that fight at lvl99 will barely mean anything if you have an underpowered lvl20 persona equipped.Heaven is a unique dungeon in that it is created by the suppressed emotions of two people instead of one. Oh - and make sure that you keep your MC's personas up to date. There are only a handful of exceptions to this rule, so stick with it for now. Anything else (such as running it from the base again) is a waste of time, especially since chests respawn as soon as you leave a level now - so cycling 2 levels still nets you plenty. It's one of the only instances that playing well puts you behind the curve.Īnyway, as a tip for grinding, only ever bother grinding on the last 2 levels of any dungeon. ![]() Perhaps you beat Yukiko at a lower level than intended, which makes sense since she is much easier in Golden than she was in the original - people were generally lvl13-15 when they beat Yukiko first time through, and this is where I think a lot of people have problems with Kanji's dungeon. But yeah, the game is designed such that if you fight everything (not including respawns) and fully explore every level of the dungeon (way easier than it sounds) you are in the right ballpark for the final boss of that dungeon.įor a rule of thumb, Kanji's dungeon is easiest beaten at lvl25+, the next one at 35+, then 45+ (you see the pattern here). Hmm - that boss is made much easier if you have a persona which resists physical. Well I'm currently at level 20 so I will probably need to grind up the dungeon again ![]()
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